My work wanders between UX, motion, and spatial computing design. I’ve never treated them as separate things — they’re simply different ways of exploring how people feel, move, and make sense of technology. This overlap lets me shape experiences that are still taking form.
Outside of design, you’ll likely find me mountaineering, scuba diving, or traveling solo. Being in unfamiliar environments has taught me to be comfortable without having all the answers right away — a feeling that closely mirrors how I navigate open-ended design problems.